In this article we try to answer the following question: how do we let our audience know what we are talking about? How, in other words, do a speaker and hearer form an agreement as to which entities are the subject of the conversation?
A method for interpolating a surface through 3-D data is presented. The method is computationally efficient and general enough to allow the construction of surfaces with either smooth or rough texture.
We are interested in constructing a computer agent whose behavior will be intelligent enough to perform cooperative tasks involving other agents like itself.
Most work on planning and problem solving within the field of artificial intelligence assumes that the agent has complete knowledge of all relevant aspects of the problem domain and problem situation.
The partially free word order in German belongs to the class of phenomena in natural language that require a close interaction between syntax and pragmatics
Alessandro Saffiotti, E. Ruspini, & Kurt G. Konolige
Controlling the movement of an autonomous mobile robot in real-world unstructured environments requires the ability to pursue strategic goals under conditions of uncertainty, incompleteness, and imprecision.
This paper presents a general criterion for measuring the degree to which any given theory can be considered a good explanation of a particular body of data.