The problem addressed in this paper is how to enable a computer system to acquire facts about new domains from tutors who are experts in their respective fields, but who have little or no training in computer science.
Any intelligent system that operates in a moderately complex or unpredictable environment must be reactive — that is, it must respond dynamically to changes in its environment.
This report includes the results of a series of experiments to compare the efficiency of training methods using (1, 0) and (+1,-1) representatives for patterns. It also presents a theoretical explanation which deals with a single TLV rather than with a network of TLV’s as used in the experiments.
This paper shows how a simple label propagation technique, in conjunction with some novel ideas about how labels can be applied to an image to express semantic knowledge, lead to the simplification of a number of diverse and difficult image analysis tasks.
The problem of interpreting single images of abstract figures is addressed. It is argued that neither rule-based deductive inference nor model-based matching are satisfactory computational paradigms for this problem.
In this note we shall sketch the outline of a simple information-processing model of operant behavior. This model can be viewed as an elaboration of one suggested originally by Deutsch (1960); the present exposition, however, uses terms and concepts of computer science.
We report on a mechanism for semantic and pragmatic interpretation that has been designed to take advantage of the generally compositional nature of semantic analysis, without unduly constraining the order in which pragmatic decisions are made.
INTERLISP, an interactive, development-oriented computer programming system, has been augmented to support applications requiring large data bases maintained on secondary store.
This report describes the design of a Prolog machine organization implementing D. Warren’s architecture. The objective was to determine the maximum performance attainable by a sequential Prolog machine for "reasonable" cost.
This paper investigates an alternative approach, an interactive graphically designates a feature of interest by pointing at or crudely tracing it with a display cursor.