3D and Virtual Environments | SRI International

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3D and Virtual Environments

Exploring the environments in which we operate requires sophisticated virtual environments tools that can simulate multiple scenarios and improve situational understanding.

Computing power and the ability to learn in 3D virtual environments enable us to mimic real-life situations. Emergency response teams, military personnel, the civilian workforce, students, and others can immerse themselves in realistic situations to test their skills and knowledge ahead of execution.

Robotic systems that automatically create maps and 3D models of complex environments support mission-critical applications. These real-time 3D mapping projection capabilities give users a more accurate understanding of their surroundings on the fly.

SRI technologies and services include:

  • Simulation scenarios for first responders and military training

  • 3D modeling and mapping for situational awareness through SRI's Geovisualization Center

  • Terrain mapping for coordinated robots

  • Perception and visual interpretation, drawing from SRI's expertise in artificial intelligence

  • Virtual topography and prototyping to study materials and structural failures

  • Perceptually optimized 3D

  • Virtual environments for online gaming and interactive learning, to increase the effectiveness of professional training and collaborative work

  • Visualization solutions that display multiple, real-time video feeds from various sensors over a 3D earth model

Projects

smiling boy working on a computer

A Unified Research Agenda for 6-12 Online Learning Environments to Improve STEM Outcomes for Students with LD and Students with ASD

This capacity building project will contribute to foundational knowledge about what is already known, and what needs to be studied, about K-12 online STEM education for students with learning disabilities and those with autism spectrum disorder.

Binary Fission logo

Binary Fission: Crowd-Sourced Software Verification Program

By playing a game, citizen scientists can help increase reliability of mission-critical software systems.

teacher engaging with students in a group setting with laptop

Analytics for Learning

Through A4L, we are exploring the measurement of noncognitive factors, learning processes, and learning behaviors in digital learning environments.

Semantically Enabled Automated Assessment in Virtual Environments

The SAVE framework supports training in virtual environments through automated assessment of learner performance and tools for content authoring.