Publications
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How Students Coordinate The Use Of Representations And Explanations In Introductory Genetics Learning
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The past, present and future of genome-wide re-annotation
We define the process of annotating a previously annotated genome sequence as 're-annotation', and examine the strengths and weaknesses of current manual and automatic genome-wide re-annotation approaches.
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The Radiometry of Multiple Images
We introduce a methodology for radiometric reconstruction, the simultaneous recovery of multiple illuminants and surface albedoes from multiple views, assuming that the geometry of the scene and of the cameras…
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Lightweight solutions for user interfaces over the WWW
We present some lightweight tools that have been essential in producing applications with complex interactive interfaces.
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Putting the ‘Learning’ in Adventure Learning: Design Principles for Technology-supported Classroom Inquiry
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Self-consistency, Stereo, MDL, and Change detection
Our main goal is to predict the accuracy of an output element of an existing stereo algorithm
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Conflict Management for Agent Guidance
This paper considers the problem of conflicting guidance for agents, making contributions in two areas: outlining a space of conflict types, and defining resolution methods that provide robust agent operation…
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Orchestrating Handhelds In The Classroom With SRI’s Classsync
In our interactive experience, we address the problem of a teacher or other leader managing the use of electronic communication devices by their students.
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Using Cognitive Analyses To Describe Motivation In Terms Of Cognitive, Metacognitive And Affective Engagement In Different Science Assessment Contexts
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A Framework For Quality In Educational Technology Programs
Highlights include clearly articulated goals; developing learning and thinking skills; equity for educational excellence; promoting organizational change; measurable evidence of effectiveness; and usefulness to others, including adaptability, sustainability, and scalability.
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Building an ASR System for Noisy Environments: SRI’s 2001 SPINE Evaluation System
We describe SRI's recognition system as used in the 2001 DARPA Speech in Noisy Environments (SPINE) evaluation. The SPINE task involves recognition of speech in simulated military environments.
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Collaboration Design Patterns: Conceptual Tools For Planning For The Wireless Classroom
Our approach is to create conceptual tools that help us think and talk about technology-supported collaborative learning.